

The storyline is a nice mix of action, intrigue, and refreshingly, comedy.Ĭomparisons can definitely be made to Starcraft, however.

Conquest lets players fight an intergalactic war between three races, the Terrans, Mantis, and Celareons, over the course of three campaigns. Thankfully UbiSoft picked up the publishing reigns. Ultimately Microsoft dropped the project, saying that the game did not meet its quality standards. RTS devotees ate it up, and it seemed like all was going well. Microsoft quickly jumped on the bandwagon with the announcement that it would be publishing Conquest: Frontier Wars. It wasn’t long before other developers, and publishers, would realize the potential of such a match. Games like Homeworld reinvented the real-time-strategy genre by making the setting a previously untapped locale-space.
